1.0 – 0.6 head-on collision in 3d
I wrote a 3d plugin for my visualization routine. Here’s an example for a 1.0 msun white dwarf colliding with a 0.64 msun white dwarf.
The apparent roiling on the surface of the stars may be an artifact of the particle nature of the simulation, or of the way I’m drawing contours at fixed opacities. In either case, it looks way cool and should make for some really good PR material.
Categories: SPH
